Extruder Golem

Medium Construct
Hit Dice: 10d10+20 (75 hp)
Initiative: +4
Speed: 40 ft. (8 squares), 60 ft. emergency speed
Armor Class: 22 (+4 Dex, +8 natural), touch 14, flat-footed 18
Base Attack/Grapple: +7/+13
Attack: Slam +13 melee (1d6+6), or tentacle +13 melee touch (grapple) or Quandlo Thermal Shortspear +11 ranged (3d6), or grenade launcher +11 ranged (grenade), or Enervation Shortspear +11 ranged (paralysis)
Full Attack: 2 slams +13 melee (1d6+6), or 2 tentacles +13 melee touch (grapple), or Quandlo Thermal Shortspear +11/+6 ranged (3d6), or grenade launcher +11 ranged (damage by grenade), or Enervation Shortspear +11/+6 ranged (paralysis)
Space/Reach: 5 ft./5 ft.
Special Attacks: Tractor/repulsor beam (DC 15), improved grab
Special Qualities: Construct traits, low-light vision, darkvision 120 ft., force screen, cold immunity, acid and fire resistance 10.
Saves: Fort +3, Ref +7, Will +6
Abilities: Str 23, Dex 18, Con –, Int –, Wis 16, Cha 10
Skills: –
Feats: –
Environment: Unique to the Barrier Peaks
Organization: Solitary, pair, or patrol (3-6)
Challenge Rating: 9
Treasure: None
Alignment: Always lawful neutral
Advancement: –
Level Adjustment: –

Force Screen (Ex): Extruder Golems have a 20 hit point force screen protecting them from attacks. The force screen must be brought to zero hit points before any damage can affect the Golem. Additionally, the screen protects the Golem from touch attacks – the force screen must be brought to zero hit points before a touch attack will affect the Golem. The screen regenerates 5 hit points per round and will continue to regenerate hit points as long as the Extruder Golem is functional.
Improved Grab (Ex): If a Extruder Golem hits with a tentacle attack it deals no damage, but can attempt to start a grapple as a free action without provoking an attack of opportunity.
Tractor/Repulsor Beam (Ex): The beam can mimic the sustained force and violent thrust maneuvers of a telekinesis spell. Caster level 15th. The save is Charisma-based.
Immunity to Magic (Ex): A Extruder Golem is only affected by spells or spell-like abilities that can affect objects. Fleshpriests are susceptible to the heat metal spell.
Construct: Immune to all mind-effecting effects. Immune to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects. Not subject to critical hits, stunning, energy drain or death from massive damage.

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