Snapper Saw Foresters Bane


Huge Plant
Hit Dice: 5d8+30 (52 hp)
Initiative: +0
Speed: 0 ft.
Armor Class: 16 (-2 size, +8 natural), touch 8, flat-footed 16
Base Attack/Grapple: +3/+17
Attack: Stalk +7 melee (2d4+6)
Full Attack: 6 stalks +7 melee (2d4+6)
Space/Reach: 15 ft./10 ft.
Special Attacks: Engulf
Special Qualities: Plant, blindsight 30 ft.
Saves: Fort +10, Ref +1, Will +0
Abilities: Str 22, Dex 10, Con 22, Int –, Wis 13, Cha 9
Skills: –
Feats: –
Environment: Temperate plains, hills, mountains and forests
Organization: Solitary or pair
Challenge Rating: 5
Treasure: None
Alignment: Always neutral
Advancement: 6-10 HD (Huge); 11-15 HD (Gargantuan)
Level Adjustment: –

The forester’s bane is a huge, dark green, immobile, and carnivorous shrub. Closer inspection reveals large, tough leaves radiating from its central stalk. These dark green leaves hide six purple serrated stalks inside its body. At the center of this low-growing shrub is a 3-foot diameter yellowish orb from which sprout many small green branches. Each branch has small, sweet smelling (and tasting) berries of various colors growing from it.
When a living creature moves within 5 feet of the forester’s bane’s leaves, it attempts to grapple and engulf the creature in its body. Trapped creatures are subjected to 1-6 serrated stalks that slash and cut them until they escape. The snapper saw releases a trapped victim when either it or the victim is dead.
Engulf (Ex): The snapper saw can try to wrap a Medium or smaller creature in its leaves as a standard action. The snapper saw attempts an attack of opportunity that does not provoke an attack of opportunity. If it gets a hold, it uses its serrated stalks to cut its victim with a +4 attack bonus. It can still use its other stalks to strike other targets. Attacks that hit an engulfing snapper saw deal half their damage to the monster and half their damage to the trapped victim.
Blindsight (Ex): The snapper saw has no visual organs but can ascertain all foes within 30 feet using sound, scent, and vibration.
Plant: Immune to mind-influencing effects, poison, sleep, paralysis, stunning and polymorphing. Not subject to critical hits.

Forester’s Bane (Snapper Saw) from the Tome of Horrors, ©2002, Necromancer Games, Inc.; Author Scott Greene, based on original material from Gary Gygax.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-Share Alike 2.5 License.